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&#160;

<h3><a class="anchor" id="index_g"></a>- g -</h3><ul>
<li>GaitData()
: <a class="el" href="d9/d28/struct_gait_data.html#abb4707adbd3c6d652eee479afee545cf">GaitData&lt; T &gt;</a>
</li>
<li>GaitScheduler()
: <a class="el" href="d1/d14/class_gait_scheduler.html#ab4d9ccc1c9f4bc1cb407fa8ffe961169">GaitScheduler&lt; T &gt;</a>
</li>
<li>GameController()
: <a class="el" href="d1/d8b/class_game_controller.html#ac4a5f18814c1f310079e7c0405b1d298">GameController</a>
</li>
<li>GamepadCommand()
: <a class="el" href="d4/d51/struct_gamepad_command.html#aa12db93fa8b474c38678dfc19b0116c2">GamepadCommand</a>
</li>
<li>generalizedCoriolisForce()
: <a class="el" href="d6/db1/class_floating_base_model.html#a48ee0323aedafce849ca9dec1ed6d9c0">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>generalizedGravityForce()
: <a class="el" href="d6/db1/class_floating_base_model.html#ae79c032f47bdee3795e4707429a27885">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>generateUnitializedList()
: <a class="el" href="d8/d86/class_control_parameters.html#a6fc860c65c6484562dfc922cb5806410">ControlParameters</a>
</li>
<li>get()
: <a class="el" href="da/d98/class_control_parameter.html#a7f99bfb6f7efc528ec1487f7caf57bba">ControlParameter</a>
, <a class="el" href="dc/d6f/class_first_order_i_i_r_filter.html#a11abac204c75fb6ef53e830d052dfab1">FirstOrderIIRFilter&lt; T, T2 &gt;</a>
, <a class="el" href="d4/d51/struct_gamepad_command.html#ab3ed382619cb1e90682a324083cd4fa1">GamepadCommand</a>
, <a class="el" href="d1/d8d/class_shared_memory_object.html#ac3647a51b19b036e3cf42ac1f2505dff">SharedMemoryObject&lt; T &gt;</a>
</li>
<li>getAcceleration()
: <a class="el" href="da/d2d/class_foot_swing_trajectory.html#a25c0e8076ce29ac9a69825e8e67cbe31">FootSwingTrajectory&lt; T &gt;</a>
</li>
<li>getAngularAcceleration()
: <a class="el" href="d6/db1/class_floating_base_model.html#a5247d4939f30a11b61bebdaa3e55ce5b">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getAngularVelocity()
: <a class="el" href="d6/db1/class_floating_base_model.html#a33ff105654083ed8c395097fd208b174">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getBodyInertiaVector()
: <a class="el" href="d6/db1/class_floating_base_model.html#a445bbce9a3f0a56164b06d39760d2383">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getBoxInfoList()
: <a class="el" href="d1/d03/class_draw_list.html#a394291a36ef4635a0c1ae25462d8ac5b">DrawList</a>
</li>
<li>getCameraOrigin()
: <a class="el" href="d1/d03/class_draw_list.html#acdf51fca776b0e13bdbb756e40741442">DrawList</a>
</li>
<li>getColorArray()
: <a class="el" href="d1/d03/class_draw_list.html#aaee2e45bbb2e8a546feafbedf967d034">DrawList</a>
</li>
<li>getCOM()
: <a class="el" href="d6/d81/class_spatial_inertia.html#aca01456bae9ae59c9c2951a3f20f23ba">SpatialInertia&lt; T &gt;</a>
</li>
<li>getContactForce()
: <a class="el" href="d7/d9c/class_dynamics_simulator.html#a9afb9649511f0eb19f953bf470d80252">DynamicsSimulator&lt; T &gt;</a>
</li>
<li>getContactPosList()
: <a class="el" href="d7/d6c/class_contact_constraint.html#a7a96c50ca8f3f2128d753fe2fc26e21c">ContactConstraint&lt; T &gt;</a>
</li>
<li>getCoriolisForce()
: <a class="el" href="d6/db1/class_floating_base_model.html#ac59faf356eecc010c015e9cedabed7fc">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getCurveDerPoint()
: <a class="el" href="d9/da0/class_b_s___basic.html#a752f324268bed06ac75d2e019bc7bfcc">BS_Basic&lt; T, DIM, DEGREE, NUM_MIDDLE, CONST_LEVEL_INI, CONST_LEVEL_FIN &gt;</a>
</li>
<li>getCurvePoint()
: <a class="el" href="df/da0/class_bezier_curve.html#a805009db14dd135e46f55d83c7463d69">BezierCurve&lt; T, DIM, NUM_CTR_PT &gt;</a>
, <a class="el" href="d9/da0/class_b_s___basic.html#a009c9f461b239169abfed1fce4144d11">BS_Basic&lt; T, DIM, DEGREE, NUM_MIDDLE, CONST_LEVEL_INI, CONST_LEVEL_FIN &gt;</a>
</li>
<li>getCurveVelocity()
: <a class="el" href="df/da0/class_bezier_curve.html#aec81de7e144ac68128c19f16c24880a6">BezierCurve&lt; T, DIM, NUM_CTR_PT &gt;</a>
</li>
<li>getDriverCommand()
: <a class="el" href="de/d6f/class_graphics3_d.html#ac7b1785526bd53f8ff17592fc838a630">Graphics3D</a>
</li>
<li>getDState()
: <a class="el" href="d7/d9c/class_dynamics_simulator.html#a1dc9f92d57994e053f91b9cb619adde4">DynamicsSimulator&lt; T &gt;</a>
</li>
<li>getFrictionCoeff()
: <a class="el" href="df/dc6/class_collision.html#adb697e7e67f1116b224d727ac1ac45ef">Collision&lt; T &gt;</a>
</li>
<li>getGCForce()
: <a class="el" href="d7/d6c/class_contact_constraint.html#a17a5cecdbd67cf1fed3fa0272c0522eb">ContactConstraint&lt; T &gt;</a>
, <a class="el" href="d1/d03/class_draw_list.html#a0c2c941704b8e8099f5dc4fb7f2d13f9">DrawList</a>
</li>
<li>getGCPos()
: <a class="el" href="d1/d03/class_draw_list.html#ae4b99509d0985cf5302c0ce09e6eb715">DrawList</a>
</li>
<li>getGLDataSizeMB()
: <a class="el" href="d1/d03/class_draw_list.html#a09d57d9873d31279ece2cedd6a69cde8">DrawList</a>
</li>
<li>getGLDrawArrayOffset()
: <a class="el" href="d1/d03/class_draw_list.html#ae20412e460d33e4dded35cb43818ae17">DrawList</a>
</li>
<li>getGLDrawArraySize()
: <a class="el" href="d1/d03/class_draw_list.html#a2c6f1f169cca762878ec1a46e4dbfcba">DrawList</a>
</li>
<li>getGravityForce()
: <a class="el" href="d6/db1/class_floating_base_model.html#aa1935207d2cf06937b373cc502c873f6">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getGridSize()
: <a class="el" href="d1/d03/class_draw_list.html#a1da39873b6f2f1c605c49678247e23e0">DrawList</a>
</li>
<li>getHeightColor()
: <a class="el" href="de/d6f/class_graphics3_d.html#acf18b4f1460f7aaebbe8965651f058e9">Graphics3D</a>
</li>
<li>getHeightMap()
: <a class="el" href="d1/d03/class_draw_list.html#ae2b3381013216191dbfe884adf21c0dd">DrawList</a>
</li>
<li>getHeightMapLeftCorner()
: <a class="el" href="d1/d03/class_draw_list.html#a9638d3da87f1198fdcb32d2b624f937d">DrawList</a>
</li>
<li>getHeightMapMax()
: <a class="el" href="d1/d03/class_draw_list.html#ab7f8da510907ff8c2a00488dba9f1631">DrawList</a>
</li>
<li>getHeightMapMin()
: <a class="el" href="d1/d03/class_draw_list.html#a669c697866c96ab734e134811f047afc">DrawList</a>
</li>
<li>getHipLocation()
: <a class="el" href="dc/d66/class_quadruped.html#a594bd8c71ee8f6c388501b4c463d26b2">Quadruped&lt; T &gt;</a>
</li>
<li>getInertiaTensor()
: <a class="el" href="d6/d81/class_spatial_inertia.html#aaad7e12bff8c241087de23177ec067f0">SpatialInertia&lt; T &gt;</a>
</li>
<li>getLinearAcceleration()
: <a class="el" href="d6/db1/class_floating_base_model.html#a79fe9f46e0e6617b6e68a6f267f877dc">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getLinearVelocity()
: <a class="el" href="d6/db1/class_floating_base_model.html#ac4097f466bc8a392a88273e33c17bb50">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getMass()
: <a class="el" href="d6/d81/class_spatial_inertia.html#a028068e045683d277c68c931ee466d25">SpatialInertia&lt; T &gt;</a>
</li>
<li>getMassMatrix()
: <a class="el" href="d6/db1/class_floating_base_model.html#a98a73af4cee379189bc5e85ad502ff2d">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getMatrix()
: <a class="el" href="d6/d81/class_spatial_inertia.html#a593dcefeff8e432d7ad09e620aa9e155">SpatialInertia&lt; T &gt;</a>
</li>
<li>getMaxPeriod()
: <a class="el" href="de/d2f/class_periodic_task.html#aeb803276382ca63ba019191c83ea3a86">PeriodicTask</a>
</li>
<li>getMaxRuntime()
: <a class="el" href="de/d2f/class_periodic_task.html#adf7a674830010fe0dddf08683cc977dc">PeriodicTask</a>
</li>
<li>getModel()
: <a class="el" href="d7/d9c/class_dynamics_simulator.html#a560cb59e43a731fd2a8bb4f54b4086bd">DynamicsSimulator&lt; T &gt;</a>
</li>
<li>getModelBaseTransform()
: <a class="el" href="d1/d03/class_draw_list.html#acaddb6c8d3e5dae59c9c6cf7b0ba1e00">DrawList</a>
</li>
<li>getModelKinematicTransform()
: <a class="el" href="d1/d03/class_draw_list.html#abb4874ec78af884a830aef981e580137">DrawList</a>
</li>
<li>getMs()
: <a class="el" href="d8/d08/class_timer.html#afb6804eae1a6ee0c4e9da73d8e3b0bab">Timer</a>
</li>
<li>getNormalArray()
: <a class="el" href="d1/d03/class_draw_list.html#aab9869265b6079694a8dd5c42a17c567">DrawList</a>
</li>
<li>getNs()
: <a class="el" href="d8/d08/class_timer.html#a737da4ccd6ba451d0c03b6c4fef6e5e9">Timer</a>
</li>
<li>getNumBodies()
: <a class="el" href="d7/d9c/class_dynamics_simulator.html#ada9c734b42dee7273707d5b0f2f8ddd7">DynamicsSimulator&lt; T &gt;</a>
</li>
<li>getNumObjectsToDraw()
: <a class="el" href="d1/d03/class_draw_list.html#ac5b1d94476402e453f2b3446ed846edc">DrawList</a>
</li>
<li>getOrientation()
: <a class="el" href="d6/db1/class_floating_base_model.html#a72dd957e465044ebd8f007385bdf6b29">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getParams()
: <a class="el" href="d6/d05/class_robot_interface.html#a273ece51bef7819a95e7924d2a130976">RobotInterface</a>
</li>
<li>getParentVector()
: <a class="el" href="d6/db1/class_floating_base_model.html#a477c5193fa0c0f6e36314eca214a7248">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getPeriod()
: <a class="el" href="de/d2f/class_periodic_task.html#a737939f2375ed06e4e7eaf10cdb25a61">PeriodicTask</a>
</li>
<li>getPosition()
: <a class="el" href="d6/db1/class_floating_base_model.html#a701f7e9f31622845a4a49b30b0846d55">FloatingBaseModel&lt; T &gt;</a>
, <a class="el" href="da/d2d/class_foot_swing_trajectory.html#a1414ee26c5b7eb04fc6848e78fef0432">FootSwingTrajectory&lt; T &gt;</a>
</li>
<li>getPseudoInertia()
: <a class="el" href="d6/d81/class_spatial_inertia.html#a0aad367456ae80e3223f5c37b98dc441">SpatialInertia&lt; T &gt;</a>
</li>
<li>getRestitutionCoeff()
: <a class="el" href="df/dc6/class_collision.html#a1aa86bac5c55155cfaba5792e92e6aec">Collision&lt; T &gt;</a>
</li>
<li>getResult()
: <a class="el" href="d1/d3b/class_state_estimator_container.html#a30209fff8429883fd71196eb6ed5b86a">StateEstimatorContainer&lt; T &gt;</a>
</li>
<li>getRobotParams()
: <a class="el" href="dd/d14/class_simulation.html#a72521ff0a387ce6a53fec3bd9b209b5e">Simulation</a>
</li>
<li>getRobotState()
: <a class="el" href="dd/d14/class_simulation.html#ac3fbb9bb368d8a3ed14ca6bf9a1c95d1">Simulation</a>
</li>
<li>getRotorInertiaVector()
: <a class="el" href="d6/db1/class_floating_base_model.html#a4c77595286da687122899d5e61139305">FloatingBaseModel&lt; T &gt;</a>
</li>
<li>getRuntime()
: <a class="el" href="de/d2f/class_periodic_task.html#a0a6c73bcf016d81e4de77ca8a20f7329">PeriodicTask</a>
</li>
<li>getSeconds()
: <a class="el" href="d8/d08/class_timer.html#aa42cb0519d30540b49a8c73f8ea81470">Timer</a>
</li>
<li>getSideSign()
: <a class="el" href="dc/d66/class_quadruped.html#a6e180d3c6ca3c3b5bb3121324441e2c4">Quadruped&lt; T &gt;</a>
</li>
<li>getSimParams()
: <a class="el" href="dd/d14/class_simulation.html#a343e571a3ad423fead44db01758fe54c">Simulation</a>
</li>
<li>getSize()
: <a class="el" href="df/d89/class_checkerboard.html#ac2684bd81769c83fbf0bf2f648a35488">Checkerboard</a>
</li>
<li>getSizeOfAllData()
: <a class="el" href="d1/d03/class_draw_list.html#a0c41b0aa912c97b04b58c6fcedcb34a0">DrawList</a>
</li>
<li>getState()
: <a class="el" href="d7/d9c/class_dynamics_simulator.html#a72892f39ed60e2f50df53ea49ffb6433">DynamicsSimulator&lt; T &gt;</a>
</li>
<li>getTorque()
: <a class="el" href="d9/dec/class_actuator_model.html#a4636ef2d74cba1302f99f973f1701318">ActuatorModel&lt; T &gt;</a>
</li>
<li>getTotalNumGC()
: <a class="el" href="d1/d03/class_draw_list.html#a1e061a3a3e49ebfa5cda903410138397">DrawList</a>
, <a class="el" href="d7/d9c/class_dynamics_simulator.html#a2b183b6e004182044db7e31eb807e6f4">DynamicsSimulator&lt; T &gt;</a>
</li>
<li>getUserControlParameters()
: <a class="el" href="d4/d6a/class_robot_controller.html#a4f978bdc5c1e5c868ca578f1061489e7">RobotController</a>
</li>
<li>getUserParams()
: <a class="el" href="dd/d14/class_simulation.html#a0ba0666f985d58cc1b6c8d6bac75d8c7">Simulation</a>
</li>
<li>getVelocity()
: <a class="el" href="da/d2d/class_foot_swing_trajectory.html#a14fc41b61b779b60355439d796cc7616">FootSwingTrajectory&lt; T &gt;</a>
</li>
<li>getVertexArray()
: <a class="el" href="d1/d03/class_draw_list.html#abd07faa05bc696fb43bd0fdb9467dfe5">DrawList</a>
</li>
<li>Graphics3D()
: <a class="el" href="de/d6f/class_graphics3_d.html#a25aaa7b3d8385228211e27380d84407f">Graphics3D</a>
</li>
</ul>
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